![]() ![]() The Fate System Toolkit has an entry on magic here. The Fate-SRD has SO many useful entries regarding magic. (And if needed, Stunts to give bonuses - maybe they don't want a character great at Notice, but want to be good at using magic to hear things - boom, stunt for +2 to Notice rolls when listening in from afar using Air magic.)Īll that being said, there are lots of ways and this is just one. They could fly under their own power, control creatures tied to Air, Summon up a tornado, etc.Įach of these magical effects would be determined with a skill roll Shoot for wind attacks, Rapport or Provoke to communicate/command, Athletics to leap and fly, Notice to eavesdrop from afar, etc.Abilities from the first ranking would be more powerful - hear/send words over air at greater distances, Slow down pursuers by blasting them with extreme cold, slam someone into a wall with an Air Attack, set things on fire with extremely dry/hot air. They could attack and do temperature manipulations, plus communicate with creatures tied to Air (Stormbirds, Elementals, etc).They could sense and move with Air - so hearing a conversation from afar, using Air Magic to leap higher than normal/slowly float down from a high precipice, and Defend against ranged attacks are some examples.Off the top of my head (making this up as I type for an example, so don't nitpick the rankings), I imagine something like the following ranks: I wish I'd gone another route, and the next time I do a Fate game with magic, it'll be Aspect Permission, and then a Sphere system with ratings (that would be increased using Refresh, as well as requiring narrative permission) that establish the limitations, and the PCs would just use their regular skills for rolls.Įxample, if I did an elemental magic system, maybe one player would have Air Magic as one of their Spheres. I'm wrapping up a two year (IRL) campaign where we gave the PCs elemental magic, and a skill for (Element) Manipulation. You can do that, and add stunts for more granularity. You can just go with the Aspect permission to use magic, and use the regular skills (Shoot to blast with magic, Athletics to jump higher/climb better/etc) and keep it super simple. Diaspora $10.00 – $12.There are so many ways to do it.Atomic Robo RPG $15.00 Quick Look Select options.Dresden Files RPG: Our World $20.00 – $39.99 Quick Look Select options.Fate Space Toolkit $10.00 – $20.00 Quick Look Select options.Deck of Fate $15.00 Quick Look Select options.Fate Accessibility Toolkit $7.50 – $15.00 Quick Look Select options.Fate Condensed Quick Look Select options.Fate Points™: Accelerated Core Blue $12.00 Quick Look Select options.Fate Dice™: Accelerated Core Dice $15.00 Quick Look Select options.Fate Horror Toolkit $10.00 Quick Look Select options.Fate Accelerated Edition Quick Look Select options.Fate Adversary Toolkit $8.00 Quick Look Select options.Fate System Toolkit Quick Look Select options.Fate Bookmark $0.50 Quick Look Select options.Venture City Character Sheet (form fillable).Save Game Character Sheet Form fillable – by James Winfield.Whatever way you want to play, there’s a Fate that’s right for you! Seeking a tight, refined, wallet-friendly rules reference? Put one (or more!) copies of Fate Condensed in easy reach, break out your dice, and start playing.Want beginner-friendly, streamlined play? Check out Fate Accelerated, designed for speed.Looking for an in-depth walk-through of the system? Fate Core contains copious examples and under-the-hood design philosophy.~300 pages, black and white interior, free PDF included with purchase of hardcover Choose your Fate! But whatever you choose, you can expect a fun storytelling experience full of twists… of fate. Use those characters as a springboard to storytelling in our GM worldbuilding chapters.įor the Fate-familiar, take advantage of the new and improved approaches to character actions, aspects, compels, and more. Create your characters and develop instant group dynamics with our unique phased char gen system. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer.įate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. Fate Core is a flexible system that can support whatever worlds you dream up. Grab your plasma rifles, spell components, and jetpacks! Name your game Fate Core is the foundation that can make it happen. ![]()
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